There are a few pet peeves of mine that have become more prevalent in gaming. As mentioned before, one is the imitation of TV and movies. Another would be the licensing of popular music. Lastly, incessant use of references to other media. Remedy Entertainment’s Alan Wake has all of these things, but this is one of those rare instances where it actually has synergy with some of the themes of the game.
The Good Ol’ Bargain Bin
I have some catching up to do. A lot of it. When Steam was first recommended to me one of the first things I did was browse for older titles I never had a chance to play. Well now I know that G.O.G. is a better source for that, but that’s besides the point. With limited funds and a thirst to experience as many games as possible, the Steam sales have enabled a bloke like myself to stay at least relatively up to date with what’s been coming out over the past few years. This however has lead to my first world problem: I have too many games I haven’t finished yet.
Much wisdom, much grief;
The more knowledge, the more
Whether or not you put stock into that book, I think it’s fitting for what we may embark upon here. Perhaps a bit gloomy of a line to share, but let’s be honest. Exploring games can at times be quite the opposite of fun. Trolling, griefing, pre-order scandals, and shoddy product. These are all things the older crowd has become accustomed to.
I don’t want to dwell too much on those topics as plenty of other sources cover them better than I can. So instead, I’d like to take some time and reflect on the more lofty side of games. For me they can be a deeply spiritual experience, causing me to reflect inwards. Sometimes this is quite subtle such as with a puzzle; sometimes it’s blatantly obvious such as with the tissue gobbling Brothers. Whatever the degree this occurs, I would like to dedicate my forthcoming posts to exploring this topic and rediscover what it is in these games that sparks the human imagination.